Miles Sound System SDK 7.2a

Overview for Nintendo Wii

Discussion

As with the other console versions, Miles is extremely easy to use and integrate on the Wii.

The Wii CPU is really friendly to optimizations - we tweaked a lot of the PPC assembly to get things running super-fast on this machine.

Overview for Nintendo Wii
Installation for Nintendo Wii
Integrating Miles into a Nintendo Wii Build Environment
Distributing Miles with Nintendo Wii Applications
Sound under Nintendo Wii
Memory management under Nintendo Wii
Callbacks under Nintendo Wii
Call Logging under Nintendo
Resource Usage on the Nintendo
MSS Example for the Nintendo Wii

For technical support, e-mail Miles3@radgametools.com
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